Catching a real ball in virtual reality
Author:
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/7889401/7892216/07892280.pdf?arnumber=7892280
Cited by 19 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Whatever could be, could be: Visualizing Future Movement Predictions;2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR);2024-03-16
2. Immersive Creation of Virtual Reality Training Experiences;IEEE Access;2024
3. A Scoping Survey on Cross-reality Systems;ACM Computing Surveys;2023-10-21
4. ThrowIO: Actuated TUIs that Facilitate “Throwing and Catching” Spatial Interaction with Overhanging Mobile Wheeled Robots;Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems;2023-04-19
5. Tangiball: Foot-Enabled Embodied Tangible Interaction with a Ball in Virtual Reality;2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR);2022-03
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