Abstract
AbstractGuitar effects are commonly used in popular music to shape the guitar sound to fit specific genres, or to create more variety within musical compositions. The sound not only is determined by the choice of the guitar effect, but also heavily depends on the parameter settings of the effect. Previous research focused on the classification of guitar effects and extraction of their parameter settings from solo guitar audio recordings. However, more realistic is the classification and extraction from instrument mixes. This work investigates the use of convolution neural networks (CNNs) for the classification and parameter extraction of guitar effects from audio samples containing guitar, bass, keyboard, and drums. The CNN was compared to baseline methods previously proposed, like support vector machines and shallow neural networks together with predesigned features. On two datasets, the CNN achieved classification accuracies $$1-5\,\%$$
1
-
5
%
above the baseline accuracy, achieving up to $$97.4\, \%$$
97.4
%
accuracy. With parameter values between 0.0 and 1.0, mean absolute parameter extraction errors of below 0.016 for the distortion, below 0.052 for the tremolo, and below 0.038 for the slapback delay effect were achieved, matching or surpassing the presumed human expert error of 0.05. The CNN approach was found to generalize to further effects, achieving mean absolute parameter extraction errors below 0.05 for the chorus, phaser, reverb, and overdrive effect. For sequentially applied combinations of distortion, tremolo, and slapback delay, the mean extraction error slightly increased from the performance for the single effects to the range of 0.05 to 0.1. The CNN was found to be moderately robust to noise and pitch changes of the background instrumentation suggesting that the CNN extracted meaningful features.
Funder
Gottfried Wilhelm Leibniz Universität Hannover
Publisher
Springer Science and Business Media LLC
Subject
Electrical and Electronic Engineering,Acoustics and Ultrasonics
Reference27 articles.
1. T. Wilmering, D. Moffat, A. Milo, M. Sandler, A history of audio effects. Appl. Sci. 10, 791 (2020)
2. A. Sarti, U. Zoelzer, X. Serra, M. Sandler, S. Godsill, Digital audio effects. EURASIP J. Adv. Signal Proc. 2010(1), 459654 (2011). https://doi.org/10.1155/2010/459654
3. U. Zölzer, DAFX: Digital Audio Effects, 2nd edn. (Wiley, Chichester, 2011)
4. M. Stein, J. Abeßer, C. Dittmar, G. Schuller, Automatic detection of audio effects in guitar and bass recordings (J. Audio Eng, Soc, 2010)
5. M. Stein, in Proc. of the 13th International Conference on Digital Audio Effects (DAFx 2010). Automatic detection of multiple, cascaded audio effects in guitar recordings (2010)
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献