Do We Need a Faster Mouse? Empirical Evaluation of Asynchronicity-Induced Jitter

Author:

Ham Auejin1,Lim Junsu2,Kim Sunjun3

Affiliation:

1. Korea Advanced Institute of Science and Technology, Korea, Republic of

2. Daegu Gyeongbuk Institute of Science and Technology, Korea, Republic of

3. Department of Communications and Networking Aalto University, Finland

Funder

DGIST Start-up Fund Program ofthe Ministry of Science and ICT

Publisher

ACM

Reference28 articles.

1. Michelle Annett , Albert Ng , Paul Dietz , Walter  F. Bischof , and Anoop Gupta . 2014 . How Low Should We Go? Understanding the Perception of Latency While Inking . In Proceedings of Graphics Interface 2014 (Montreal , Quebec, Canada) (GI ’14). Canadian Information Processing Society, CAN, 167–174. Michelle Annett, Albert Ng, Paul Dietz, Walter F. Bischof, and Anoop Gupta. 2014. How Low Should We Go? Understanding the Perception of Latency While Inking. In Proceedings of Graphics Interface 2014 (Montreal, Quebec, Canada) (GI ’14). Canadian Information Processing Society, CAN, 167–174.

2. Modeling and Reducing Spatial Jitter caused by Asynchronous Input and Output Rates

3. Anil Ufuk Batmaz , Mohammad Rajabi Seraji , Johanna Kneifel , and Wolfgang Stuerzlinger . 2020 . No jitter please: Effects of rotational and positional jitter on 3D mid-air interaction . In Proceedings of the Future Technologies Conference. Springer, 792–808 . https://doi.org/10.1007/978-3-030-63089-8_52 Anil Ufuk Batmaz, Mohammad Rajabi Seraji, Johanna Kneifel, and Wolfgang Stuerzlinger. 2020. No jitter please: Effects of rotational and positional jitter on 3D mid-air interaction. In Proceedings of the Future Technologies Conference. Springer, 792–808. https://doi.org/10.1007/978-3-030-63089-8_52

4. Patrick Baudisch Edward Cutrell and George G Robertson. 2003. High-density cursor: A visualization technique that helps users keep track of fast-moving mouse cursors.. In Interact Vol. 3. 236–243. Patrick Baudisch Edward Cutrell and George G Robertson. 2003. High-density cursor: A visualization technique that helps users keep track of fast-moving mouse cursors.. In Interact Vol. 3. 236–243.

5. François Beaufort . 2020 . Disable mouse acceleration to provide a better FPS gaming experience . Retrieved July 05, 2021 from https://web.dev/disable-mouse-acceleration/ François Beaufort. 2020. Disable mouse acceleration to provide a better FPS gaming experience. Retrieved July 05, 2021 from https://web.dev/disable-mouse-acceleration/

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