Metropolis procedural modeling

Author:

Talton Jerry O.1,Lou Yu1,Lesser Steve1,Duke Jared1,Měch Radomír2,Koltun Vladlen1

Affiliation:

1. Stanford University, Stanford, CA

2. Adobe Systems

Abstract

Procedural representations provide powerful means for generating complex geometric structures. They are also notoriously difficult to control. In this article, we present an algorithm for controlling grammar-based procedural models. Given a grammar and a high-level specification of the desired production, the algorithm computes a production from the grammar that conforms to the specification. This production is generated by optimizing over the space of possible productions from the grammar. The algorithm supports specifications of many forms, including geometric shapes and analytical objectives. We demonstrate the algorithm on procedural models of trees, cities, buildings, and Mondrian paintings.

Funder

Division of Social and Economic Sciences

Division of Computing and Communication Foundations

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

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