Cross-Domain Gesture Sequence Recognition for Two-Player Exergames using COTS mmWave Radar

Author:

Akbar Ahsan Jamal1ORCID,Sheng Zhiyao1ORCID,Zhang Qian1ORCID,Wang Dong1ORCID

Affiliation:

1. Shanghai Jiao Tong University, Shanghai, China

Abstract

Wireless-based gesture recognition provides an effective input method for exergames. However, previous works in wireless-based gesture recognition systems mainly recognize one primary user's gestures. In the multi-player scenario, the mutual interference between users makes it difficult to predict multiple players' gestures individually. To address this challenge, we propose a flexible FMCW-radar-based system, RFDual, which enables real-time cross-domain gesture sequence recognition for two players. To eliminate the mutual interference between users, we extract a new feature type, biased range-velocity spectrum (BRVS), which only depends on a target user. We then propose customized preprocessing methods (cropping and stationary component removal) to produce environment-independent and position-independent inputs. To enhance RFDual's resistance to unseen users and articulating speeds, we design effective data augmentation methods, sequence concatenating, and randomizing. RFDual is evaluated with a dataset containing only unseen gesture sequences and achieves a gesture error rate of 1.41%. Extensive experimental results show the impressive robustness of RFDual for data in new domains, including new users, articulating speeds, positions, and environments. These results demonstrate the great potential of RFDual in practical applications like two-player exergames and gesture/activity recognition for drivers and passengers in the cab.

Funder

NSFC

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)

Reference70 articles.

1. WiGest demo: A ubiquitous WiFi-based gesture recognition system

2. Paul Acevedo. 2018. Dance Central Spotlight review – The ultimate Kinect dancing game now on Xbox One. https://www.windowscentral.com/dance-central-spotlight-xbox-one-review Paul Acevedo. 2018. Dance Central Spotlight review – The ultimate Kinect dancing game now on Xbox One. https://www.windowscentral.com/dance-central-spotlight-xbox-one-review

3. CARIN

4. Depth-Aware Video Frame Interpolation

5. The effect of monitoring by cameras and robots on the privacy enhancing behaviors of older adults

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3