Discussion on The Consumers Motivation to Watch E-sports Game and The Follow-up Behaviors Intention

Author:

Lee Su-Shiang1,Lin Hua-Yi1,Teo Kok How1,Tan Wei Peng1,Lin Chih-Wei1

Affiliation:

1. Chaoyang University of Technology, Taichung, Taiwan

Publisher

ACM

Reference25 articles.

1. NewZoo (2018). E-sports Economy 2018-2-21 from: https://newzoo.com/insights/markets/esports/. NewZoo (2018). E-sports Economy 2018-2-21 from: https://newzoo.com/insights/markets/esports/.

2. Experiential Marketing

3. Consumer Perceptions of Price, Quality, and Value: A Means-End Model and Synthesis of Evidence

4. A Study of Relationship among Attractions, Recreation Experiences, Recreation Satisfaction, and Revising Willingness-Case Study by Dahu Country in Miaoli County;Chang H. -M.;Journal of Leisure and Recreation Industry Management,2008

5. The Relationship among Service Quality, Perceived Value, Satisfaction and Behavior Intention: An Empirical Study of Leisure Industry;Lee C. -H.;Journal of Customer Satisfaction,2008

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