1. Phong tessellation;Boubekeur;ACM Transactions on Graphics,2008
2. Sample-based surface coloring;Bürger;IEEE Transactions on Visualization and Computer Graphics,2010
3. Ptex: Per-face texture mapping for production rendering;Burley;Proceedings of EGSR '08,2008
4. Blelloch , G. E. Prefix Sums and Their Applications School of Computer Science, Carnegie Mellon University 1990
5. Simulation of wrinkled surfaces;Blinn;ACM SIGGRAPH Computer Graphics,1978