Local Painting and Deformation of Meshes on the GPU

Author:

Schäfer H.1,Keinert B.1,Nießner M.2,Stamminger M.1

Affiliation:

1. University of Erlangen-Nuremberg; Erlangen Germany

2. Stanford University; CA USA

Funder

German Research Foundation (DFG)

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

Reference38 articles.

1. Phong tessellation;Boubekeur;ACM Transactions on Graphics,2008

2. Sample-based surface coloring;Bürger;IEEE Transactions on Visualization and Computer Graphics,2010

3. Ptex: Per-face texture mapping for production rendering;Burley;Proceedings of EGSR '08,2008

4. Blelloch , G. E. Prefix Sums and Their Applications School of Computer Science, Carnegie Mellon University 1990

5. Simulation of wrinkled surfaces;Blinn;ACM SIGGRAPH Computer Graphics,1978

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