Video games and creativity: The mediating role of psychological capital

Author:

Mercier MaxenceORCID,Lubart Todd

Publisher

Elsevier BV

Reference49 articles.

1. Creativity in context: Update to the social psychology of creativity;Amabile,2018

2. The dynamic componential model of creativity and innovation in organizations: Making progress, making meaning;Amabile;Research in Organizational Behavior,2016

3. The impact of violent video games: An overview;Anderson;Growing up Fast and Furious: Reviewing the Impacts of Violent and Sexualised Media on Children,2012

4. Analysis of creative products: Review and synthesis;Besemer;The Journal of Creative Behavior,1981

5. Video games can increase creativity, but with caveats;Blanco-Herrera;Creativity Research Journal,2019

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