Author:
Woodall William J.,Chang Eugene H.,Toy Serkan,Lee Deborah R.,Sherman Jonathan H.
Abstract
Introduction
The use of extended reality (XR) technologies, including virtual, augmented, and mixed reality, has increased within surgical and procedural training programs. Few studies have assessed experiential learning- and patient-based outcomes using XR compared with standard training methods.
Methods
As a working group for the Society for Simulation in Healthcare, we used Preferred Reporting Items for Systematic Reviews and Meta-Analyses guidelines and a PICO strategy to perform a systematic review of 4238 articles to assess the effectiveness of XR technologies compared with standard training methods. Outcomes were grouped into knowledge, time-to-completion, technical proficiency, reactions, and patient outcomes. Because of study heterogeneity, a meta-analysis was not feasible.
Results
Thirty-two studies met eligibility criteria: 18 randomized controlled trials, 7 comparative studies, and 7 systematic reviews. Outcomes of most studies included Kirkpatrick levels of evidence I–III (reactions, knowledge, and behavior), while few reported level IV outcomes (patient). The overall risk of bias was low. With few exceptions, included studies showed XR technology to be more effective than standard training methods in improving objective skills and performance, shortening procedure time, and receiving more positive learner ratings. However, XR use did not show significant differences in gained knowledge.
Conclusions
Surgical or procedural XR training may improve technical skill development among trainees and is generally favored over standard training methods. However, there should be an additional focus on how skill development translates to clinically relevant outcomes. We recommend longitudinal studies to examine retention and transfer of training to clinical settings, methods to improve timely, adaptive feedback for deliberate practice, and cost analyses.
Publisher
Ovid Technologies (Wolters Kluwer Health)
Reference65 articles.
1. Application of the “see one, do one, teach one” concept in surgical training;Plast Reconstr Surg,2013
2. Digital transformation will change medical education and rehabilitation in spine surgery;Medicina (Kaunas),2022
3. Augmented and virtual reality in surgery-the digital surgical environment: applications, limitations and legal pitfalls;Ann Transl Med,2016
4. A taxonomy of mixed reality visual displays;IEICE Trans Inform Syst,1994
5. Augmented, mixed, and virtual reality-based head-mounted devices for medical education: systematic review;JMIR Serious Games,2021
Cited by
4 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献