An Empirical Framework for Understanding a Player’s Sense of Agency in Games
Author:
Affiliation:
1. School of Advanced Technology, Xi’an Jiaotong-Liverpool University, Suzhou, China
2. School of Film and Television Arts, Xi’an Jiaotong-Liverpool University, Suzhou, China
Publisher
Informa UK Limited
Subject
Computer Science Applications,Human-Computer Interaction,Human Factors and Ergonomics
Link
https://www.tandfonline.com/doi/pdf/10.1080/10447318.2023.2241286
Reference113 articles.
1. Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation
2. Mapping learning and game mechanics for serious games analysis
3. The common player-avatar interaction scale (cPAX): Expansion and cross-language validation
4. Video game values: Human–computer interaction and games
5. Sense of Agency and User Experience: Is There a Link?
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