Dynamic Game Difficulty Adjustment Based on Facial Emotion Recognition
Author:
Publisher
Springer Nature Singapore
Link
https://link.springer.com/content/pdf/10.1007/978-981-99-2058-7_22
Reference23 articles.
1. Ferretti V, Papaleo F (2019) Understanding others: emotion recognition in humans and other animals. Genes Brain Behav 18(1):e12544. https://doi.org/10.1111/gbb.12544
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4. Belmon AP, Auxillia J (2022) IoT-based continuous glucose monitoring system for diabetic patients using sensor technology. In: Machine learning and Internet of Things for societal issues. Springer Nature Singapore, Singapore, pp 35–41
5. Singh N, Gunjan VK, Nasralla MM (2022) A parametrized comparative analysis of performance between proposed adaptive and personalized tutoring system “seis tutor” with existing online tutoring system. IEEE Access 10:39376–39386
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