Gamifying online learning: An evaluation of Kahoot’s effectiveness in promoting student engagement

Author:

Tandiono RosalineORCID

Publisher

Springer Science and Business Media LLC

Reference47 articles.

1. Abou-Khalil, V., Helou, S., Khalifé, E., Chen, M. A., Majumdar, R., & Ogata, H. (2021). Emergency online learning in low-resource settings: Effective student engagement strategies. Education Sciences, 11(1), 1–18. https://doi.org/10.3390/educsci11010024

2. Aljaloud, A., Gromik, N., Billingsley, W., & Kwan, P. (2015). Research trends in student response systems: A literature review. International Journal of Learning Technology, 10(4), 313–325. https://doi.org/10.1504/IJLT.2015.074073

3. Anderson, T. (2003). Modes of interaction in distance education: Recent developments and research questions. In M. G. Moore, & W. G. Anderson (Eds.), Handbook of distance education (pp. 129–144). Lawrence Erlbaum Associates, Inc.

4. Astin, A. W. (1984). Student Involvement: A Developmental Theory for Higher Education. Journal of College Student Development, 25(4), 297–308.

5. Banna, J., Lin, M. F. G., Stewart, M., & Fialkowski, M. K. (2015). Interaction matters: Strategies to promote engaged learning in an online introductory nutrition course. Journal of Online Learning and Teaching/MERLOT, 11(2), 249. http://MEDLINE:27441032 - PMC - PubMed.

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