Whole-Body Interaction and Representative Applications in Virtual Reality

Author:

Lou Xiaolong,Li Xinyi,Zheng Yuhaozhe,Shi Yan

Publisher

Springer International Publishing

Reference10 articles.

1. Avis, N.J.: Review: virtual reality, scientific and technological challenges. Comput. Bull. 37(5), 26–27 (1995)

2. Xi, N., Hamari, J.: Shopping in virtual reality: a literature review and future agenda. J. Bus. Res. 134(1), 37–58 (2021)

3. Murillo, R.: Computational interaction techniques for 3D selection, manipulation and navigation in immersive VR. Doctoral dissertation, University of Sussex (2019)

4. Pushkar, P.K., Nair, V., Gupta, H., et al.: Survey on virtual reality. Int. J. Comput. Sci. Eng. 7(4), 569–574 (2019)

5. Krueger, M.W., Gionfriddo, T., Hinrichsen, K.: Videoplace – an artificial reality. In: Proceedings of the 3th ACM Conference on Human Factors in Computing Systems, pp. 35–40 (1985)

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