Funder
Süleyman Demirel Üniversitesi
Publisher
Springer Science and Business Media LLC
Subject
Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Software
Reference44 articles.
1. Baxter HC, Ross KG, Phillips J, Shafer J, Fowlkes J (2004) Leveraging commercial video game technology to improve military decision skills. In: Inter-service/Industry Training, Simulation, and Education Conference (I/ITSEC)
2. Bhagat KK, Liou W, Chang C (2016) A cost-effective interactive 3D virtual reality system applied to military live firing training. J Virtual Reality 20(2):127–140. https://doi.org/10.1007/s10055-016-0284-x
3. Brown B (2010) A training transfer study of simulation games. Master thesis, Naval Postgraduate School
4. Brown R, McIlwain S, Willson B, Hackett M (2016) Enhancing combat medic training with 3D virtual environments. In: 2016 IEEE international conference on Serious Games and Applications for Health (SeGAH). https://doi.org/10.1109/segah.2016.7586266
5. Can Laser (2010) Görüntülü Mayın Bulma Sistemi. Can Laser A.Ş. http://www.canlaser.com/tr/Mines.aspx. Accessed 3 Mar 2016
Cited by
8 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献